Engine/Frontend:
* Changed the Lua file loading to take paths relative to the data dir instead of absolute paths to ensure demo/savegame portability
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>get-task-allow</key>
<false/>
</dict>
</plist>