Engine/Frontend:
* Changed the Lua file loading to take paths relative to the data dir instead of absolute paths to ensure demo/savegame portability
/*
* InstallController.h
*
*
* Created by Vittorio on 28/09/09.
* Copyright 2009 __MyCompanyName__. All rights reserved.
*
*/
#ifndef INSTALLCONTROLLER_H
#define INSTALLCONTROLLER_H
class InstallController
{
public:
virtual ~InstallController();
virtual void showInstallController() = 0;
};
#endif