Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
//
// GameConfigViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 18/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "MapConfigViewController.h"
@class TeamConfigViewController;
@class SchemeWeaponConfigViewController;
@interface GameConfigViewController : UIViewController <MapConfigDelegate> {
UIViewController *activeController;
MapConfigViewController *mapConfigViewController;
TeamConfigViewController *teamConfigViewController;
SchemeWeaponConfigViewController *schemeWeaponConfigViewController;
}
-(IBAction) buttonPressed:(id) sender;
-(IBAction) segmentPressed:(id) sender;
-(void) startGame:(UIButton *)button;
@end