Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef COCOAINITIALIZER_H
#define COCOAINITIALIZER_H
class CocoaInitializer
{
public:
CocoaInitializer();
~CocoaInitializer();
private:
class Private;
Private* d;
Private* c;
};
#endif