Huge Smaxx patch with some fixes by me:
- support for non power of two textures
- modelview matrix calculation optimizations
- health effect when picking up health crates or using vampirism
- rc plane training time trial
- fix visual gear drawing position (might require recheck)
- gamepad support
- reordered options in frontend
- updated binding options (subcaptions, descriptions and localizable names)
- cfg-dir parameter for frontend (allows teams/settings to sit on a usb flash drive for example)
- icons for chatroom user list
To compile and install you need: - Qt >= 4.4 - FreePascal >= 2.2.0 - OpenAL >= 1.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - CMake >= 2.6.0For server: - Glasgow Haskell Compiler 6.10 - dataenc package - hslogger package - utf8-string package1. Configure:$ cmake .or$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"2. Compile:$ make3. Install:# make installThat's all! Enjoy!