Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef MESSAGEDIALOG_H
#define MESSAGEDIALOG_H
#include <QString>
#include <QMessageBox>
class QWidget;
class MessageDialog
{
public:
static int ShowErrorMessage(const QString & msg, QWidget * parent = 0);
static int ShowInfoMessage(const QString & msg, QWidget * parent = 0);
static int ShowMessage(const QString & msg, const QString & title = QString(), QMessageBox::Icon icon = QMessageBox::NoIcon, QWidget * parent = 0);
};
#endif