misc/liblua/ltm.h
author nemo
Sat, 09 Jun 2012 10:28:45 -0400
changeset 7208 62e36dc45098
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Ignore all objects for fall tracing with shove to avoid considering checkins as obstacles. many objects will get knocked by the kick anyway, so end result should be pretty good. Oh, and ditch the sniper rifle doubling.

/*
** $Id: ltm.h,v 2.6.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/

#ifndef ltm_h
#define ltm_h


#include "lobject.h"


/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM"
*/
typedef enum {
  TM_INDEX,
  TM_NEWINDEX,
  TM_GC,
  TM_MODE,
  TM_EQ,  /* last tag method with `fast' access */
  TM_ADD,
  TM_SUB,
  TM_MUL,
  TM_DIV,
  TM_MOD,
  TM_POW,
  TM_UNM,
  TM_LEN,
  TM_LT,
  TM_LE,
  TM_CONCAT,
  TM_CALL,
  TM_N		/* number of elements in the enum */
} TMS;



#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
  ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))

#define fasttm(l,et,e)	gfasttm(G(l), et, e)

LUAI_DATA const char *const luaT_typenames[];


LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
                                                       TMS event);
LUAI_FUNC void luaT_init (lua_State *L);

#endif