1. Add IFDEFs for video recording
2. Options for video recording were hardcoded in engine,
now they are hardcoded in frontend and passed to engine thru command line
(later it will be possible to change them in frontend)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/**
* @file
* @brief MapModel class definition
*/
#ifndef HEDGEWARS_MAPMODEL_H
#define HEDGEWARS_MAPMODEL_H
#include <QStandardItemModel>
#include <QStringList>
#include <QTextStream>
#include <QHash>
#include <QMap>
#include <QIcon>
#include <QComboBox>
#include "DataManager.h"
/**
* @brief A model that vertically lists available maps
*
* @author sheepluva
* @since 0.9.18
*/
class MapModel : public QStandardItemModel
{
Q_OBJECT
public:
enum MapType {
Invalid,
GeneratedMap,
GeneratedMaze,
HandDrawnMap,
MissionMap,
StaticMap
};
/// a struct for holding the attributes of a map.
struct MapInfo
{
MapType type; ///< The map-type
QString name; ///< The internal name.
QString theme; ///< The theme to be used. (can be empty)
quint32 limit; ///< The maximum allowed number of hedgehogs.
QString scheme; ///< Default scheme name or "locked", for mission-maps.
QString weapons; ///< Default weaponset name or "locked", for missions-maps.
};
/**
* @brief Returns the row-index of the given map.
* @param map map of which to get the row-index of.
* @return row-index of map or -1 if not available.
*/
int indexOf(const QString & map) const;
/**
* @brief Returns the row-index of a random map with a specified type.
* @param type desired type of map.
* @return row-index of a map with the desired type, -1 if none found.
*/
int randomMap(MapType type) const;
public slots:
/// Reloads the maps using the DataManager.
void loadMaps();
private:
/// start-index and map count for each map-type.
QMap<MapType, QPair<int,int> > m_typeLoc;
/// map index lookup table
QHash<QString, int> m_mapIndexes;
/**
* @brief Creates a QStandardItem, that holds the map info and item appearance.
* The used role for the data is Qt::UserRole + 1.
* @param icon the icon to be displayed (can be an empty QIcon()).
* @param caption the text to be displayed.
* @param type the type of the map.
* @param name the internal name of the map.
* @param theme the theme of the map (or empty if none).
* @param limit the hedgehog limit of the map.
* @param scheme mission map: default scheme name or "locked".
* @param weapons mission map: default weaponset name or "locked".
* @return pointer to item representing the map info: at Qt::UserRole + 1.
*/
QStandardItem * infoToItem(
const QIcon & icon,
const QString caption,
MapType type = Invalid,
QString name = "",
QString theme = "",
quint32 limit = 0,
QString scheme = "",
QString weapons = "") const;
};
Q_DECLARE_METATYPE(MapModel::MapInfo)
#endif // HEDGEWARS_MAPMODEL_H