tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
MISC_DIR := $(call my-dir)
LOCAL_PATH := MISC_DIR
include $(MISC_DIR)/liblua/Android.mk
include $(MISC_DIR)/libphysfs/Android.mk
include $(MISC_DIR)/libphyslayer/Android.mk