Tempoary (!!!) workaround for incorrect key combination description in frontend
This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze.
Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
#ifndef GAMECONFIG_H
#define GAMECONFIG_H
#include <QList>
#include <QVector>
#include "team.h"
class GameConfig {
public:
explicit GameConfig();
const char** argv() const;
int argc() const;
const QList<QByteArray> config() const;
void clear();
void cmdSeed(const QByteArray& seed);
void cmdTheme(const QByteArray& theme);
void cmdMapgen(int mapgen);
void cmdTeam(const Team& team);
private:
mutable QVector<const char*> m_argv;
QList<QByteArray> m_arguments;
QList<QByteArray> m_cfg;
QList<Team> m_teams;
void cfgAppend(const QByteArray& cmd);
};
#endif // GAMECONFIG_H