ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Name: hedgewars-server
Version: 0.1
Synopsis: hedgewars server
Description: hedgewars server
Homepage: https://www.hedgewars.org/
License: GPL-2
Author: unC0Rr
Maintainer: a.korotaev@hedgewars.org
Category: Game
Build-type: Simple
Cabal-version: >=1.10
Executable hedgewars-server
main-is: hedgewars-server.hs
default-language: Haskell2010
-- Don't forget to update INSTALL.md and .travis.yml when you change these dependencies!
Build-depends:
base >= 4.8,
containers,
vector,
bytestring,
network >= 2.3 && < 3.0,
random,
time,
mtl >= 2,
sandi,
hslogger,
process,
deepseq,
utf8-string,
SHA,
entropy,
zlib >= 0.5.3 && < 0.7,
regex-tdfa,
binary >= 0.8.5.1,
-- These dependencies are for OFFICIAL_SERVER only and do not need to be mentioned in docs
yaml >= 0.8.30,
aeson,
text >= 1.2
if !os(windows)
build-depends: unix
ghc-options: -O2
Executable checker
main-is: OfficialServer/checker.hs
default-language: Haskell2010
Build-depends:
base >= 4.8,
containers,
vector,
bytestring,
network >= 2.3 && < 3.0,
mtl >= 2,
sandi,
hslogger,
process,
ConfigFile,
directory
if !os(windows)
build-depends: unix
ghc-options: -O2