cocoaTouch/GeneralSettingsViewController.h
author smxx
Fri, 28 May 2010 16:21:54 +0000
changeset 3483 54ff8cbabaa6
parent 3332 3c90a923f156
permissions -rw-r--r--
Engine: * New weapon attributes: ejectX/ejectY: Offset to the hedgehog (center of hand graphic) where the projectile(s) will be spawned * Changed Laser Sight to origin from the weapon instead of the hedgehog (needs some adjustments while walking/jumping) * Changed most weapons to no longer shoot from the hedgehog's center and use the weapon's visible position instead (might require some testing and adjustments) * Silenced the small Piano explosions

//
//  SettingsViewController.h
//  hwengine
//
//  Created by Vittorio on 08/01/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface GeneralSettingsViewController : UITableViewController <UITextFieldDelegate> {
    NSMutableDictionary *settingsDictionary;
	UITextField *textFieldBeingEdited;
	UISwitch *musicSwitch;
	UISwitch *soundSwitch;
	UISwitch *altDamageSwitch;
    BOOL isWriteNeeded;
}

@property (nonatomic, retain) NSMutableDictionary *settingsDictionary;
@property (nonatomic, retain) UITextField *textFieldBeingEdited;;
@property (nonatomic, retain) UISwitch *musicSwitch;
@property (nonatomic, retain) UISwitch *soundSwitch;
@property (nonatomic, retain) UISwitch *altDamageSwitch;

#define kNetworkFields 0
#define kAudioFields 1
#define kOtherFields 2

@end