Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
Updated Animate.lua (forgot to copy it last time)
Mission 1: Fixed a bug where events would cause animations to stutter
Moved a crate
Made the princess and the elder pay attention to Leaks A Lot
Changed the name of the chief to Righteous Beard
Mission 2: -
Mission 3: Removed leftover debug lines
Solved a bug where Dense Cloud could not select weapons during final scene
Made the hogs fave each other during the final animation
Mission 4: Solved a bug where Dense Cloud would appear even if he's dead
/**
Copyright (C) 2005-2011 Sergey A. Tachenov
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See COPYING file for the full LGPL text.
Original ZIP package is copyrighted by Gilles Vollant, see
quazip/(un)zip.h files for details, basically it's zlib license.
*/
#ifndef QUAZIP_GLOBAL_H
#define QUAZIP_GLOBAL_H
#include <QtCore/qglobal.h>
/**
* When building the library with MSVC, QUAZIP_BUILD must be defined.
* qglobal.h takes care of defining Q_DECL_* correctly for msvc/gcc.
*/
#define QUAZIP_EXPORT
#ifdef __GNUC__
#define UNUSED __attribute__((__unused__))
#else
#define UNUSED
#endif
#endif // QUAZIP_GLOBAL_H