Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
In this test variant it is triggered on girders/objects/bridges of the snow/christmas theme, or on a map that uses blue as a mask colour. Probably needs sheepluva's slope detection to make slopes more slippery to climb.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 02/04/2010.
*/
#import "SingleTeamViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "HogHatViewController.h"
#import "GravesViewController.h"
#import "VoicesViewController.h"
#import "FortsViewController.h"
#import "FlagsViewController.h"
#import "LevelViewController.h"
#define TEAMNAME_TAG 78789
@implementation SingleTeamViewController
@synthesize teamDictionary, normalHogSprite, secondaryItems, moreSecondaryItems, teamName;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark editableCellViewDelegate methods
// set the new value
-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue {
if (TEAMNAME_TAG == tagValue) {
// delete old file
[[NSFileManager defaultManager] removeItemAtPath:[NSString stringWithFormat:@"%@/%@.plist",TEAMS_DIRECTORY(),self.teamName] error:NULL];
// update filename
self.teamName = textString;
// save new file
[self writeFile];
} else {
// replace the old value with the new one
NSMutableDictionary *hog = [[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:tagValue];
[hog setObject:textString forKey:@"hogname"];
isWriteNeeded = YES;
}
}
#pragma mark -
#pragma mark View lifecycle
-(void) viewDidLoad {
[super viewDidLoad];
// labels for the entries
NSArray *array = [[NSArray alloc] initWithObjects:
NSLocalizedString(@"Grave",@""),
NSLocalizedString(@"Voice",@""),
NSLocalizedString(@"Fort",@""),
NSLocalizedString(@"Flag",@""),
NSLocalizedString(@"Level",@""),nil];
self.secondaryItems = array;
[array release];
// labels for the subtitles
NSArray *moreArray = [[NSArray alloc] initWithObjects:
NSLocalizedString(@"Mark the death of your fallen warriors",@""),
NSLocalizedString(@"Pick a slang your hogs will speak",@""),
NSLocalizedString(@"Select the team invincible fortress (only valid for fort games)",@""),
NSLocalizedString(@"Choose a charismatic symbol for your team",@""),
NSLocalizedString(@"Opt for controlling the team or let the AI lead",@""),nil];
self.moreSecondaryItems = moreArray;
[moreArray release];
// load the base hog image, drawing will occure in cellForRow...
NSString *normalHogFile = [[NSString alloc] initWithFormat:@"%@/basehat-hedgehog.png",[[NSBundle mainBundle] resourcePath]];
UIImage *hogSprite = [[UIImage alloc] initWithContentsOfFile:normalHogFile];
[normalHogFile release];
self.normalHogSprite = hogSprite;
[hogSprite release];
// listen if any childController modifies the plist and write it if needed
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(setWriteNeeded) name:@"setWriteNeedTeams" object:nil];
isWriteNeeded = NO;
self.title = NSLocalizedString(@"Edit team settings",@"");
}
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
// load data about the team and write if there has been a change from other childControllers
if (isWriteNeeded)
[self writeFile];
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",TEAMS_DIRECTORY(),self.teamName];
NSMutableDictionary *teamDict = [[NSMutableDictionary alloc] initWithContentsOfFile:teamFile];
self.teamDictionary = teamDict;
[teamDict release];
[teamFile release];
[self.tableView reloadData];
}
// write on file if there has been a change
-(void) viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
if (isWriteNeeded)
[self writeFile];
}
#pragma mark -
// needed by other classes to warn about a user change
-(void) setWriteNeeded {
isWriteNeeded = YES;
}
-(void) writeFile {
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",TEAMS_DIRECTORY(),self.teamName];
[self.teamDictionary writeToFile:teamFile atomically:YES];
[teamFile release];
//DLog(@"%@",teamDictionary);
isWriteNeeded = NO;
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 3;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSInteger rows = 0;
switch (section) {
case 0: // team name
rows = 1;
break;
case 1: // team members
rows = HW_getMaxNumberOfHogs();
break;
case 2: // team details
rows = [self.secondaryItems count];
break;
default:
break;
}
return rows;
}
-(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
NSString *sectionTitle = nil;
switch (section) {
case 0:
sectionTitle = NSLocalizedString(@"Team Name", @"");
break;
case 1:
sectionTitle = NSLocalizedString(@"Names and Hats", @"");
break;
case 2:
sectionTitle = NSLocalizedString(@"Team Preferences", @"");
break;
default:
DLog(@"Nope");
break;
}
return sectionTitle;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier0 = @"Cell0";
static NSString *CellIdentifier1 = @"Cell1";
static NSString *CellIdentifier2 = @"Cell2";
NSArray *hogArray;
UITableViewCell *cell = nil;
EditableCellView *editableCell = nil;
NSInteger row = [indexPath row];
UIImage *accessoryImage;
switch ([indexPath section]) {
case 0:
editableCell = (EditableCellView *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier0];
if (editableCell == nil) {
editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier0] autorelease];
editableCell.delegate = self;
editableCell.tag = TEAMNAME_TAG;
}
editableCell.imageView.image = nil;
editableCell.accessoryType = UITableViewCellAccessoryNone;
editableCell.textField.text = self.teamName;
cell = editableCell;
break;
case 1:
editableCell = (EditableCellView *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier1];
if (editableCell == nil) {
editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier1] autorelease];
editableCell.delegate = self;
editableCell.tag = [indexPath row];
}
hogArray = [self.teamDictionary objectForKey:@"hedgehogs"];
// draw the hat on top of the hog
NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@.png", HATS_DIRECTORY(), [[hogArray objectAtIndex:row] objectForKey:@"hat"]];
UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile: hatFile andCutAt:CGRectMake(0, 0, 32, 32)];
[hatFile release];
editableCell.imageView.image = [self.normalHogSprite mergeWith:hatSprite atPoint:CGPointMake(0, 5)];
[hatSprite release];
editableCell.textField.text = [[hogArray objectAtIndex:row] objectForKey:@"hogname"];
editableCell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
cell = editableCell;
break;
case 2:
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier2];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
reuseIdentifier:CellIdentifier2] autorelease];
}
cell.textLabel.text = [self.secondaryItems objectAtIndex:row];
cell.detailTextLabel.text = [self.moreSecondaryItems objectAtIndex:row];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
switch (row) {
case 0: // grave
accessoryImage = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@.png",
GRAVES_DIRECTORY(),[teamDictionary objectForKey:@"grave"]]
andCutAt:CGRectMake(0,0,32,32)];
cell.imageView.image = accessoryImage;
[accessoryImage release];
break;
case 1: // voice
accessoryImage = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/HellishBomb.png",
GRAPHICS_DIRECTORY()]];
cell.imageView.image = accessoryImage;
[accessoryImage release];
break;
case 2: // fort
accessoryImage = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@-icon.png",
FORTS_DIRECTORY(),[teamDictionary objectForKey:@"fort"]]];
cell.imageView.image = accessoryImage;
[accessoryImage release];
break;
case 3: // flags
accessoryImage = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@.png",
FLAGS_DIRECTORY(),[teamDictionary objectForKey:@"flag"]]];
cell.imageView.image = [accessoryImage scaleToSize:CGSizeMake(26, 18)];
cell.imageView.layer.borderWidth = 0.3;
[accessoryImage release];
break;
case 4: // level
accessoryImage = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/bot%d.png",
[[NSBundle mainBundle] resourcePath],
[[[[teamDictionary objectForKey:@"hedgehogs"]
objectAtIndex:0] objectForKey:@"level"]
intValue]]];
cell.imageView.image = accessoryImage;
[accessoryImage release];
break;
default:
cell.imageView.image = nil;
break;
}
break;
}
return cell;
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSInteger row = [indexPath row];
NSInteger section = [indexPath section];
if (2 == section) {
switch (row) {
case 0: // grave
if (nil == gravesViewController)
gravesViewController = [[GravesViewController alloc] initWithStyle:UITableViewStyleGrouped];
[gravesViewController setTeamDictionary:teamDictionary];
[self.navigationController pushViewController:gravesViewController animated:YES];
break;
case 1: // voice
if (nil == voicesViewController)
voicesViewController = [[VoicesViewController alloc] initWithStyle:UITableViewStyleGrouped];
[voicesViewController setTeamDictionary:teamDictionary];
[self.navigationController pushViewController:voicesViewController animated:YES];
break;
case 2: // fort
if (nil == fortsViewController)
fortsViewController = [[FortsViewController alloc] initWithStyle:UITableViewStyleGrouped];
[fortsViewController setTeamDictionary:teamDictionary];
[self.navigationController pushViewController:fortsViewController animated:YES];
break;
case 3: // flag
if (nil == flagsViewController)
flagsViewController = [[FlagsViewController alloc] initWithStyle:UITableViewStyleGrouped];
[flagsViewController setTeamDictionary:teamDictionary];
[self.navigationController pushViewController:flagsViewController animated:YES];
break;
case 4: // level
if (nil == levelViewController)
levelViewController = [[LevelViewController alloc] initWithStyle:UITableViewStyleGrouped];
[levelViewController setTeamDictionary:teamDictionary];
[self.navigationController pushViewController:levelViewController animated:YES];
break;
default:
DLog(@"Nope");
break;
}
} else {
EditableCellView *cell = (EditableCellView *)[aTableView cellForRowAtIndexPath:indexPath];
[cell replyKeyboard];
[aTableView deselectRowAtIndexPath:indexPath animated:NO];
}
}
// action to perform when you want to change a hog hat
-(void) tableView:(UITableView *)aTableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath {
if (nil == hogHatViewController)
hogHatViewController = [[HogHatViewController alloc] initWithStyle:UITableViewStyleGrouped];
// cache the dictionary file of the team, so that other controllers can modify it
hogHatViewController.teamDictionary = self.teamDictionary;
hogHatViewController.selectedHog = [indexPath row];
// if we are editing the field undo any change before proceeding
EditableCellView *cell = (EditableCellView *)[aTableView cellForRowAtIndexPath:indexPath];
[cell cancel:nil];
[self.navigationController pushViewController:hogHatViewController animated:YES];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
if (hogHatViewController.view.superview == nil)
hogHatViewController = nil;
if (gravesViewController.view.superview == nil)
gravesViewController = nil;
if (voicesViewController.view.superview == nil)
voicesViewController = nil;
if (fortsViewController.view.superview == nil)
fortsViewController = nil;
if (flagsViewController.view.superview == nil)
flagsViewController = nil;
if (levelViewController.view.superview == nil)
levelViewController = nil;
MSG_MEMCLEAN();
}
-(void) viewDidUnload {
[[NSNotificationCenter defaultCenter] removeObserver:self];
self.teamDictionary = nil;
self.teamName = nil;
self.normalHogSprite = nil;
self.secondaryItems = nil;
self.moreSecondaryItems = nil;
hogHatViewController = nil;
gravesViewController = nil;
voicesViewController = nil;
flagsViewController = nil;
fortsViewController = nil;
levelViewController = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(teamDictionary);
releaseAndNil(teamName);
releaseAndNil(normalHogSprite);
releaseAndNil(secondaryItems);
releaseAndNil(moreSecondaryItems);
releaseAndNil(hogHatViewController);
releaseAndNil(gravesViewController);
releaseAndNil(fortsViewController);
releaseAndNil(voicesViewController);
releaseAndNil(flagsViewController);
releaseAndNil(levelViewController);
[super dealloc];
}
@end