project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author nemo
Sun, 02 Oct 2011 10:36:43 -0400
changeset 6081 537bbd5c1a62
parent 6079 c10767edcd58
child 6107 0741c0f0203e
permissions -rw-r--r--
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. In this test variant it is triggered on girders/objects/bridges of the snow/christmas theme, or on a map that uses blue as a mask colour. Probably needs sheepluva's slope detection to make slopes more slippery to climb.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * File created on 22/04/2010.
 */


#import "MapConfigViewController.h"
#import "SchemeWeaponConfigViewController.h"
#import "GameConfigViewController.h"


#define scIndex         self.segmentedControl.selectedSegmentIndex
#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)

@implementation MapConfigViewController
@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
            missionCommand, tableView, maxLabel, sizeLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
            externalController, parentController;


-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    return rotationManager(interfaceOrientation);
}

-(IBAction) mapButtonPressed {
    [AudioManagerController playClickSound];
    [self updatePreview];
}

-(void) updatePreview {
    // don't generate a new preview while it's already generating one
    if (busy)
        return;

    // generate a seed
    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
    CFRelease(uuid);
    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
    self.seedCommand = seedCmd;
    [seedCmd release];

    if (self.dataSourceArray == nil)
        [self loadDataSourceArray];
    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
    NSIndexPath *theIndex;
    if (isRandomness()) {
        // prevent other events and add an activity while the preview is beign generated
        [self turnOffWidgets];
        [self.previewButton updatePreviewWithSeed:seed];
        theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
    } else {
        theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
        // the preview for static maps is loaded in didSelectRowAtIndexPath
    }
    [seed release];

    // perform as if user clicked on an entry
    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
}

-(void) turnOffWidgets {
    busy = YES;
    self.previewButton.alpha = 0.5f;
    self.previewButton.enabled = NO;
    self.maxLabel.text = @"...";
    self.segmentedControl.enabled = NO;
    self.slider.enabled = NO;
}

-(void) turnOnWidgets {
    self.previewButton.alpha = 1.0f;
    self.previewButton.enabled = YES;
    self.segmentedControl.enabled = YES;
    self.slider.enabled = YES;
    busy = NO;
}

-(void) setLabelText:(NSString *)str {
    self.maxHogs = [str intValue];
    self.maxLabel.text = str;
}

-(NSDictionary *)getDataForEngine {
    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
                                   self.seedCommand,@"seedCommand",
                                   self.templateFilterCommand,@"templateFilterCommand",
                                   self.mapGenCommand,@"mapGenCommand",
                                   self.mazeSizeCommand,@"mazeSizeCommand",
                                   nil];
    return dictForEngine;
}

#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}

-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
    if (self.dataSourceArray == nil)
        [self loadDataSourceArray];
    return [[self.dataSourceArray objectAtIndex:scIndex] count];
}

-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *CellIdentifier = @"Cell";
    NSInteger row = [indexPath row];

    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil)
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];

    if (self.dataSourceArray == nil)
        [self loadDataSourceArray];
    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];

    NSString *labelString = [source objectAtIndex:row];
    cell.textLabel.text = labelString;
    cell.textLabel.adjustsFontSizeToFitWidth = YES;
    cell.textLabel.minimumFontSize = 7;
    cell.textLabel.textColor = [UIColor lightYellowColor];
    cell.textLabel.backgroundColor = [UIColor clearColor];

    if (isRandomness()) {
        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
        cell.imageView.image = image;
        [image release];
    } else
        cell.imageView.image = nil;

    if (row == [self.lastIndexPath row]) {
        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
        cell.accessoryView = checkbox;
        [checkbox release];
    } else
        cell.accessoryView = nil;

    cell.backgroundColor = [UIColor blackColorTransparent];
    return cell;
}

// this set details for a static map (called by didSelectRowAtIndexPath)
-(void) setDetailsForStaticMap:(NSInteger) index {
    if (self.dataSourceArray == nil)
        [self loadDataSourceArray];
    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
    
    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", 
                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
    [fileCfg release];
    NSArray *split = [contents componentsSeparatedByString:@"\n"];
    [contents release];

    // if the number is not set we keep 18 standard;
    // sometimes it's not set but there are trailing characters, we get around them with the second equation
    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
        maxHogs = [[split objectAtIndex:1] intValue];
    else
        maxHogs = 18;
    NSString *max = [[NSString alloc] initWithFormat:@"%d",maxHogs];
    self.maxLabel.text = max;
    [max release];
    
    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];

    if (scIndex != 3)
        self.missionCommand = @"";
    else
        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
}

#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    int newRow = [indexPath row];
    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;

    if (newRow != oldRow) {
        if (self.dataSourceArray == nil)
            [self loadDataSourceArray];
        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
        if (isRandomness()) {
            // just change the theme, don't update preview
            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
        } else {
            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
            [self.previewButton updatePreviewWithFile:fileImage];
            [self setDetailsForStaticMap:newRow];
        }

        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
        newCell.accessoryView = checkbox;
        [checkbox release];
        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
        oldCell.accessoryView = nil;

        self.lastIndexPath = indexPath;
        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
    }
    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
}

#pragma mark -
#pragma mark slider & segmentedControl & button
// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
// no methods are called by this routine and you can pass nil to it
-(IBAction) sliderChanged:(id) sender {
    NSString *labelText;
    NSString *templateCommand;
    NSString *mazeCommand;

    switch ((int)(self.slider.value*100)) {
        case 0:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"Wacky",@"");
            } else {
                labelText = NSLocalizedString(@"Large Floating Islands",@"");
            }
            templateCommand = @"e$template_filter 5";
            mazeCommand = @"e$maze_size 5";
            break;
        case 1:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"Cavern",@"");
            } else {
                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
            }
            templateCommand = @"e$template_filter 4";
            mazeCommand = @"e$maze_size 4";
            break;
        case 2:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"Small",@"");
            } else {
                labelText = NSLocalizedString(@"Small Floating Islands",@"");
            }
            templateCommand = @"e$template_filter 1";
            mazeCommand = @"e$maze_size 3";
            break;
        case 3:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"Medium",@"");
            } else {
                labelText = NSLocalizedString(@"Large Tunnels",@"");
            }
            templateCommand = @"e$template_filter 2";
            mazeCommand = @"e$maze_size 2";
            break;
        case 4:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"Large",@"");
            } else {
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
            }
            templateCommand = @"e$template_filter 3";
            mazeCommand = @"e$maze_size 1";
            break;
        case 5:
            if (self.segmentedControl.selectedSegmentIndex == 0) {
                labelText = NSLocalizedString(@"All",@"");
            } else {
                labelText = NSLocalizedString(@"Small Tunnels",@"");
            }
            templateCommand = @"e$template_filter 0";
            mazeCommand = @"e$maze_size 0";
            break;
        default:
            labelText = nil;
            templateCommand = nil;
            mazeCommand = nil;
            break;
    }

    self.sizeLabel.text = labelText;
    self.templateFilterCommand = templateCommand;
    self.mazeSizeCommand = mazeCommand;
}

// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
-(IBAction) sliderEndedChanging:(id) sender {
    int num = (int) (self.slider.value * 100);
    if (oldValue != num) {
        [self updatePreview];
        oldValue = num;
    }
    [AudioManagerController playClickSound];
}

// perform actions based on the activated section, then call updatePreview to visually update the selection
// and if necessary update the table with a slide animation
-(IBAction) segmentedControlChanged:(id) sender {
    NSString *mapgen, *staticmap, *mission;
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;

    [AudioManagerController playSelectSound];
    switch (newPage) {
        case 0: // Random
            mapgen = @"e$mapgen 0";
            staticmap = @"";
            mission = @"";
            [self sliderChanged:nil];
            self.slider.enabled = YES;
            [externalController fillSections];
            break;

        case 1: // Map
            mapgen = @"e$mapgen 0";
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
            staticmap = @"map Bamboo";
            mission = @"";
            self.slider.enabled = NO;
            self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
            [externalController fillSections];
            break;

        case 2: // Maze
            mapgen = @"e$mapgen 1";
            staticmap = @"";
            mission = @"";
            [self sliderChanged:nil];
            self.slider.enabled = YES;
            [externalController fillSections];
            break;

        case 3: // Mission
            mapgen = @"e$mapgen 0";
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
            staticmap = @"map Bamboo";
            mission = @"";
            self.slider.enabled = NO;
            self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
            [externalController emptySections];
            break;

        default:
            mapgen = nil;
            staticmap = nil;
            mission = nil;
            break;
    }
    self.mapGenCommand = mapgen;
    self.staticMapCommand = staticmap;
    self.missionCommand = mission;

    [self.tableView reloadData];
    [self updatePreview];
    oldPage = newPage;
}

-(IBAction) buttonPressed:(id) sender {
    [self.parentController buttonPressed:sender];
}

#pragma mark -
#pragma mark view management
-(void) loadDataSourceArray {
    NSString *model = [HWUtils modelType];

    // only folders containing icon.png are a valid theme
    NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
    NSMutableArray *themeArray = [[NSMutableArray alloc] init];
    for (NSString *themeName in themeArrayFull) {
        NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
        if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
            [themeArray addObject:themeName];
        [checkPath release];
    }

    // remove images that are too big for certain devices without loading the whole image
    NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
    NSMutableArray *mapArray = [[NSMutableArray alloc] init];
    for (NSString *str in mapArrayFull) {
        CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
        if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
            continue;
        if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
            continue;
        [mapArray addObject:str];
    }
    
    NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
    NSMutableArray *missionArray = [[NSMutableArray alloc] init];
    for (NSString *str in missionArrayFull) {
        CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
        if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
            continue;
        if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
            continue;
        [missionArray addObject:str];
    }
    NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
    [missionArray release];
    [themeArray release];
    [mapArray release];

    self.dataSourceArray = array;
    [array release];
}

-(void) viewDidLoad {
    [super viewDidLoad];

    srandom(time(NULL));

    CGSize screenSize = [[UIScreen mainScreen] bounds].size;
    self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
    
    // initialize some "default" values
    self.sizeLabel.text = NSLocalizedString(@"All",@"");
    self.slider.value = 0.05f;
    oldValue = 5;
    
    busy = NO;
    [self loadDataSourceArray];
    self.lastIndexPath = [NSIndexPath indexPathForRow:-1 inSection:0];
    
    // select a map at first because it's faster - done in IB
    oldPage = 1;
    if (self.segmentedControl.selectedSegmentIndex == 1) {
        self.slider.enabled = NO;
        self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
        self.sizeLabel.textColor = [UIColor lightYellowColor];
    }

    self.templateFilterCommand = @"e$template_filter 0";
    self.mazeSizeCommand = @"e$maze_size 0";
    self.mapGenCommand = @"e$mapgen 0";
    self.staticMapCommand = @"";
    self.missionCommand = @"";

    if ([self.tableView respondsToSelector:@selector(setBackgroundView:)])
        [self.tableView setBackgroundView:nil];
    self.tableView.backgroundColor = [UIColor clearColor];
    self.tableView.separatorColor = [UIColor darkYellowColor];
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
}

-(void) viewWillAppear:(BOOL)animated {
    if (self.dataSourceArray == nil)
        [self loadDataSourceArray];
    [super viewWillAppear:animated];
}

-(void) viewDidAppear:(BOOL) animated {
    [self updatePreview];
    [super viewDidAppear:animated];
}

-(void) viewDidUnload {
    self.previewButton = nil;
    self.seedCommand = nil;
    self.templateFilterCommand = nil;
    self.mapGenCommand = nil;
    self.mazeSizeCommand = nil;
    self.themeCommand = nil;
    self.staticMapCommand = nil;
    self.missionCommand = nil;

    self.previewButton = nil;
    self.tableView = nil;
    self.maxLabel = nil;
    self.sizeLabel = nil;
    self.segmentedControl = nil;
    self.slider = nil;

    self.lastIndexPath = nil;
    self.dataSourceArray = nil;

    MSG_DIDUNLOAD();
    [super viewDidUnload];
}

-(void) didReceiveMemoryWarning {
    self.dataSourceArray = nil;
    [super didReceiveMemoryWarning];

    if (self.view.superview == nil) {
        self.tableView = nil;
        self.maxLabel = nil;
        self.sizeLabel = nil;
        self.slider = nil;
    }

    MSG_MEMCLEAN();
}

-(void) dealloc {
    releaseAndNil(seedCommand);
    releaseAndNil(templateFilterCommand);
    releaseAndNil(mapGenCommand);
    releaseAndNil(mazeSizeCommand);
    releaseAndNil(themeCommand);
    releaseAndNil(staticMapCommand);
    releaseAndNil(missionCommand);

    releaseAndNil(previewButton);
    releaseAndNil(tableView);
    releaseAndNil(maxLabel);
    releaseAndNil(sizeLabel);
    releaseAndNil(segmentedControl);
    releaseAndNil(slider);

    releaseAndNil(lastIndexPath);
    releaseAndNil(dataSourceArray);

    [super dealloc];
}

@end