Engine:
* Keep blowtorch and other weapons from penetrating indestructible terrain (e.g. solid borders)
* Reduced explosion background borders
Frontend:
+ Show unknown or missing maps in room list by tinting them red
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<widget class="QTextEdit" name="teDescription"/>
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<item row="2" column="0">
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<string>Map</string>
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</item>
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<widget class="QLabel" name="label_7">
<property name="text">
<string>Theme</string>
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<widget class="QWidget" name="tab">
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<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QCheckBox" name="cbInvulnerable">
<property name="text">
<string>Invulnerable</string>
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</item>
<item>
<widget class="QCheckBox" name="cbArtillery">
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<string>Artillery</string>
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<item>
<widget class="QCheckBox" name="cbSolidLand">
<property name="text">
<string>SolidLand</string>
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<item>
<widget class="QCheckBox" name="cbVampiric">
<property name="text">
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<item>
<widget class="QCheckBox" name="cbOneClanMode">
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<string>OneClanMode</string>
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<property name="checked">
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<widget class="QCheckBox" name="cbKarma">
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<widget class="QCheckBox" name="cbLaserSight">
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<widget class="QCheckBox" name="cbBorder">
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<widget class="QCheckBox" name="cbLowGravity">
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<item>
<widget class="QCheckBox" name="cbMines">
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<item>
<widget class="QCheckBox" name="cbDivideTeams">
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<item>
<widget class="QCheckBox" name="cbMultiWeapon">
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<string>Seed</string>
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</widget>
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<item row="0" column="1">
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<property name="text">
<string>foobar</string>
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<widget class="QLabel" name="label">
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<string>Damage Modifier</string>
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<item row="2" column="0">
<widget class="QLabel" name="label_2">
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<string>Turn Time</string>
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<item row="3" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Crate Drops</string>
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<widget class="QWidget" name="tab_3">
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<layout class="QGridLayout" name="gridLayout_4">
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<widget class="QPushButton" name="pbAddTeam">
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<string>Add Team</string>
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<widget class="QWidget" name="tab_2">
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<string>Triggers</string>
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<widget class="QMenu" name="menuFile">
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<addaction name="actionLoad"/>
<addaction name="actionSave"/>
<addaction name="separator"/>
<addaction name="actionQuit"/>
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<widget class="QStatusBar" name="statusBar"/>
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<layoutdefault spacing="6" margin="11"/>
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<customwidget>
<class>TeamEdit</class>
<extends>QWidget</extends>
<header>teamedit.h</header>
<container>1</container>
</customwidget>
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<resources/>
<connections/>
</ui>