cmake_modules/cpackvars.cmake
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13785 4ed202f0428e
parent 13506 36f3f77e9b1b
child 14354 20178fa3a74a
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.


# revision information in cpack-generated names
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
    set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
else()
    set(full_suffix "${HEDGEWARS_VERSION}")
endif()

# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
set(CPACK_STRIP_FILES true)

if(WIN32 AND NOT UNIX)
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
    set(CPACK_NSIS_HELP_LINK "https://www.hedgewars.org/")
    set(CPACK_NSIS_URL_INFO_ABOUT "https://www.hedgewars.org/")
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
    set(CPACK_NSIS_MODIFY_PATH OFF)
    set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
    set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
    set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
    #temporary files
    "~"
    ".swp"
    #version control
    "\\\\.hg"
    "\\\\.git"
    "\\\\.orig$"
    #output binary/library
    "\\\\.exe$"
    "\\\\.a$"
    "\\\\.so$"
    "\\\\.dylib$"
    "\\\\.dll$"
    "\\\\.ppu$"
    "\\\\.o$"
    "\\\\.cxx$"
    "\\\\.hi$"
    #graphics
    "\\\\.xcf$"
    "\\\\.svg$"
    "\\\\.svgz$"
    "\\\\.psd$"
    "\\\\.sifz$"
    #misc
    "\\\\.core$"
    "\\\\.layout$"
    "\\\\.db$"
    "\\\\.dof$"
    "\\\\.or$"
    "\\\\.stackdump$"
    #archives
    "\\\\.zip$"
    "\\\\.gz$"
    "\\\\.bz2$"
    "\\\\.tmp$"
    #cmake-configured files
    "hwconsts\\\\.cpp$"
    "config\\\\.inc$"
    "hwengine\\\\.desktop$"
    "Info\\\\.plist$"
    #qt extra files
    "moc_.*"
    "\\\\.qrc.depends$"
    "\\\\.qm$"
    #other cmake generated files
    "Makefile$"
    "Doxyfile"
    "CMakeFiles"
    "[dD]ebug$"
    "[rR]elease$"
    "CPack"
    "CTestTestfile.cmake"
    "gameServer2"
    "cmake_install\\\\.cmake$"
    "cmake_uninstall\\\\.cmake$"
    "CMakeCache\\\\.txt$"
    "build_windows_.*\\\\.bat$"
    "arch\\\\.c$"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/winutils/bin"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/AudioMono"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/drawMapTest"
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)