Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Hedgewars</string>
<key>CFBundleExecutable</key>
<string>hedgewars</string>
<key>CFBundleGetInfoString</key>
<string>http://www.hedgewars.org</string>
<key>CFBundleIconFile</key>
<string>Icon.icns</string>
<key>CFBundleIdentifier</key>
<string>org.hedgewars.desktop</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>Hedge</string>
<key>CFBundleVersion</key>
<string>${HEDGEWARS_VERSION}</string>
<key>NSHumanReadableCopyright</key>
<string>GPL</string>
<key>NSAppleScriptEnabled</key>
<false/>
<key>LSRequiresNativeExecution</key>
<true/>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
<key>x86_64</key>
<string>10.6.0</string>
<key>i386</key>
<string>10.4.0</string>
<key>ppc</key>
<string>10.4.0</string>
</dict>
<key>LSArchitecturePriority</key>
<array>
<string>x86_64</string>
<string>i386</string>
<string>ppc</string>
</array>
<key>LSMinimumSystemVersion</key>
<string>${minimum_macosx}</string>
<key>SUPublicDSAKeyFile</key>
<string>dsa_pub.pem</string>
</dict>
</plist>