remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
#include <stdio.h>
#include "openalbridge.h"
int main (int argc, int **argv) {
openal_init();
openal_close();
return 0;
}