- Make world wrap edges not depend on gear radius
- Camera jumps on wrap such that gear position on the screen doesn't change
- Small fix to cmake script
if(WIN32 AND NOT UNIX)
file(GLOB DLLs *.dll)
file(GLOB ICOs *.ico)
install(FILES
${DLLs}
${ICOs}
DESTINATION ${target_library_install_dir})
endif(WIN32 AND NOT UNIX)