still in developement take on adding structures, working hiding of hogs and ejecting them later.
also some refactoring in uGears to evade "ambigous" variable names
and, a little tweak to teleportation code that should not affect game but will help in for instance lua
Name: hedgewars-server
Version: 0.1
Synopsis: hedgewars server
Description: hedgewars server
Homepage: http://www.hedgewars.org/
License: GPL-2
Author: unC0Rr
Maintainer: unC0Rr@hedgewars.org
Category: Game
Build-type: Simple
Cabal-version: >=1.2
Executable hedgewars-server
main-is: hedgewars-server.hs
Build-depends:
base >= 4,
unix,
containers,
array,
bytestring,
network-bytestring,
network,
time,
stm,
mtl,
dataenc,
hslogger,
process,
utf8-string
ghc-options: -O2