QTfrontend/netserver.cpp
author nemo
Sun, 12 Jul 2009 12:53:25 +0000
changeset 2256 30797f3a4321
parent 1384 329d3308e2e3
child 2377 f3fab2b09e0c
permissions -rw-r--r--
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QMessageBox>

#include "hwconsts.h"
#include "netserver.h"

HWNetServer::~HWNetServer()
{
	StopServer();
}

bool HWNetServer::StartServer(quint16 port)
{
	ds_port = port;

	QStringList params;
	params << QString("--port=%1").arg(port);
	params << "--dedicated=False";
	
	process.start(bindir->absolutePath() + "/hedgewars-server", params);

	return process.waitForStarted(5000);
}

void HWNetServer::StopServer()
{
	process.close();
}


quint16 HWNetServer::getRunningPort() const
{
  return ds_port;
}