Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
if(WIN32 AND NOT UNIX) file(GLOB DLLs *.dll) file(GLOB ICOs *.ico) install(FILES ${DLLs} ${ICOs} DESTINATION bin)endif(WIN32 AND NOT UNIX)