project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
author koda
Mon, 05 Jul 2010 22:42:43 +0200
changeset 3624 304c6d32383a
parent 3616 85d69ddb41b6
child 3659 f8d5ac50e307
permissions -rw-r--r--
button to open ammomenu loading screen that fits launch orientation further work on weapon selection more savings for older idevices

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>
#import "SDL_uikitopenglview.h"

@class MainMenuViewController;
@class OverlayViewController;

@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
    MainMenuViewController *mainViewController;
    BOOL isInGame;
}

+(SDLUIKitDelegate *)sharedAppDelegate;
-(void) startSDLgame:(NSDictionary *)gameDictionary;
-(void) displayOverlayLater;

@end