Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
[patterns]
**.h = native
**.c = native
**.cpp = native
**.lua = native
**.txt = native
**.pas = native
**.inc = native
**.hs = native