For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
1. Fix broken trainings/missions
2. Update translations (check fireforge for patches)
3. Check copyright headers
4. Changelog
5. Turn debug stuff off (frontend console output)
6. Update message in net server
7. Make a branch
8. Make packages
9. Test packages
10. Upload (hedgewars.org, fireforge.net, gna.org (rsync --delete -avr --rsh="ssh" . unc0rr@download.gna.org:/upload/hedgewars))
11. Post news (hedgewars.org, hedgewars forum, fireforge.net, gna.org, happypenguin, etc.)
12. Make tag (svn copy svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/branches/0.9.7 svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/tags/0.9.7 -m "Tag for 0.9.7 release")