project_files/frontlib/Android.mk
author Wuzzy <almikes@aol.com>
Sun, 08 Oct 2017 20:24:58 +0200
changeset 12676 2e6dcd97f085
parent 10017 de822cd3df3a
child 15514 f90255a3454c
permissions -rw-r--r--
No longer jiggle sticky mines if using portable portal device This fixes the sticky mine sound playing when using portal gun while any sticky mine is placed on ground. We decided that placed sticky mines can't be teleported.

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := frontlib

LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include

LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
    iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
    ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
    model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
    model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
    net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
    net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
    util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
    extra/jnacontrol.c

LOCAL_SHARED_LIBRARIES += SDL SDL_net
LOCAL_LDLIBS += -lz

include $(BUILD_SHARED_LIBRARY)