qmlfrontend/team.cpp
author Wuzzy <Wuzzy2@mail.ru>
Wed, 15 May 2019 20:40:37 +0200
changeset 14963 2d5f1dc637da
parent 14291 f1a5b7baa87f
permissions -rw-r--r--
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")

#include "team.h"

Hedgehog::Hedgehog()
    : name(QObject::tr("unnamed", "default hedgehog name").toUtf8()),
      hat("NoHat"),
      hp(100),
      level(0) {}

Team::Team()
    : name(QObject::tr("unnamed", "default team name").toUtf8()),
      color("12345678"),
      m_hedgehogsNumber(4) {
  m_hedgehogs.resize(8);
}

void Team::resize(int number) { m_hedgehogsNumber = number; }

QVector<Hedgehog> Team::hedgehogs() const {
  return m_hedgehogs.mid(0, m_hedgehogsNumber);
}