project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
author koda
Fri, 13 Aug 2010 02:13:18 +0200
changeset 3737 2ba6ac8a114b
parent 3659 f8d5ac50e307
child 3910 dd47efbdec46
permissions -rw-r--r--
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch adjusted default zoom value polished lobby interface updated ammosets to new weapons

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>
#import "SDL_uikitopenglview.h"

@class MainMenuViewController;
@class OverlayViewController;

@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
    MainMenuViewController *mainViewController;
    BOOL isInGame;
}

@property (nonatomic,retain) MainMenuViewController *mainViewController;

+(SDLUIKitDelegate *)sharedAppDelegate;
-(void) startSDLgame:(NSDictionary *)gameDictionary;
-(void) displayOverlayLater;

@end