reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
adjusted default zoom value
polished lobby interface
updated ammosets to new weapons
//
// MainMenuViewController.h
// hwengine
//
// Created by Vittorio on 08/01/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SplitViewRootController;
@class GameConfigViewController;
@class AboutViewController;
@interface MainMenuViewController : UIViewController {
UILabel *versionLabel;
GameConfigViewController *gameConfigViewController;
SplitViewRootController *settingsViewController;
AboutViewController *aboutViewController;
}
@property (nonatomic,retain) IBOutlet UILabel *versionLabel;
@property (nonatomic,retain) GameConfigViewController *gameConfigViewController;
@property (nonatomic,retain) SplitViewRootController *settingsViewController;
@property (nonatomic,retain) AboutViewController *aboutViewController;
-(IBAction) switchViews:(id)sender;
@end