project_files/HedgewarsMobile/Classes/EditableCellView.h
author koda
Fri, 13 Aug 2010 02:13:18 +0200
changeset 3737 2ba6ac8a114b
parent 3703 12d17c6e8855
child 3829 81db3c85784b
permissions -rw-r--r--
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch adjusted default zoom value polished lobby interface updated ammosets to new weapons

//
//  WeaponCellView.h
//  Hedgewars
//
//  Created by Vittorio on 03/07/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

@protocol EditableCellViewDelegate <NSObject>

-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue;

@end

@interface EditableCellView : UITableViewCell <UITextFieldDelegate> {
    id<EditableCellViewDelegate> delegate;
    UITextField *textField;
    UILabel *titleLabel;
    NSInteger minimumCharacters;
    NSInteger maximumCharacters;

@private
    NSString *oldValue;
}

@property (nonatomic,assign) id<EditableCellViewDelegate> delegate;
@property (nonatomic,retain,readonly) UITextField *textField;
@property (nonatomic,retain,readonly) UILabel *titleLabel;
@property (nonatomic,assign) NSInteger minimumCharacters;
@property (nonatomic,assign) NSInteger maximumCharacters;
@property (nonatomic,retain) NSString *oldValue;

-(void) replyKeyboard;
-(void) cancel:(id) sender;
-(void) save:(id) sender;

@end