Reduce number of minigun bullets from 71 to 70
Not that it changes much ... :D
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#ifndef PAGE_EDITTEAM_H#define PAGE_EDITTEAM_H#include "AbstractPage.h"#include "binds.h"#include "hwconsts.h"#include "namegen.h"#include "SDLInteraction.h"#include "team.h"class SquareLabel;class KeyBinder;class HatButton;class PageEditTeam : public AbstractPage{ Q_OBJECT public: PageEditTeam(QWidget* parent); void createTeam(const QString & name, const QString & playerHash); void editTeam(const QString & name, const QString & playerHash); void deleteTeam(const QString & name); public slots: void CBTeamLvl_activated(const int index); void CBFort_activated(const int index); private: QTabWidget * tbw; QSignalMapper* signalMapper1; QSignalMapper* signalMapper2; QGroupBox *GBoxHedgehogs; QGroupBox *GBoxTeam; QGroupBox *GBoxFort; QComboBox *CBFort; SquareLabel *FortPreview; QComboBox *CBGrave; QComboBox *CBFlag; QLabel *CPUFlag; QLabel *CPUFlagLabel; QWidget *hboxCPUWidget; QPixmap pixCPU[5]; QComboBox *CBTeamLvl; QComboBox *CBVoicepack; QGroupBox *GBoxBinds; QToolBox *BindsBox; QLineEdit * TeamNameEdit; QLineEdit * HHNameEdit[HEDGEHOGS_PER_TEAM]; HatButton * HHHats[HEDGEHOGS_PER_TEAM]; HWTeam data(); QString m_playerHash; QString OldTeamName; KeyBinder * binder; bool m_loaded; QLayout * bodyLayoutDefinition(); QLayout * footerLayoutDefinition(); void connectSignals(); void loadTeam(const HWTeam & team); // page 1 QPushButton * btnRandomTeam; QPushButton * btnRandomNames; QPushButton * btnRandomHats; QPushButton * btnRandomHogName[HEDGEHOGS_PER_TEAM]; QPushButton * btnRandomTeamName; QPushButton * btnRandomGrave; QPushButton * btnRandomFlag; QPushButton * btnRandomVoice; QPushButton * btnRandomFort; QPushButton * btnTestSound; void lazyLoad(); private slots: void saveTeam(); void setRandomTeam(); void setRandomHogNames(); void setRandomHats(); void setRandomTeamName(); void setRandomGrave(); void setRandomFlag(); void setRandomVoice(); void setRandomFort(); void setRandomHogName(int hh_index); /// Plays a random voice sound of the currently edited team. void testSound(); void fixHHname(int idx); void resetAllBinds();};#endif