import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Hedgewars.Engine 1.0
Item {
id: element
property alias button1: button1
property alias previewImage: previewImage
property alias preview: preview
property alias gameButton: gameButton
property alias netButton: netButton
property alias tickButton: tickButton
property alias gameView: gameView
property alias gameMouseArea: gameMouseArea
ColumnLayout {
anchors.fill: parent
RowLayout {
Layout.alignment: Qt.AlignHCenter
Layout.fillHeight: false
Button {
id: button1
text: qsTr("Preview")
}
Button {
id: gameButton
text: qsTr("Game")
}
Button {
id: tickButton
text: qsTr("Tick")
}
}
Rectangle {
id: preview
border.color: "orange"
border.width: 5
radius: 5
Layout.minimumHeight: 256
Layout.fillWidth: true
gradient: Gradient {
GradientStop {
position: 0
color: "lightblue"
}
GradientStop {
position: 0.9
color: "blue"
}
GradientStop {
position: 0.9
color: "darkblue"
}
GradientStop {
position: 1.0
color: "darkblue"
}
}
Image {
id: previewImage
anchors.fill: parent
anchors.margins: parent.radius
source: "qrc:/res/iconTime.png"
fillMode: Image.PreserveAspectFit
cache: false
}
}
GameView {
id: gameView
Layout.fillWidth: true
Layout.fillHeight: true
MouseArea {
id: gameMouseArea
anchors.fill: parent
property point lastPoint
}
}
}
Button {
id: netButton
text: qsTr("Net")
anchors.bottom: parent.bottom
anchors.bottomMargin: 8
anchors.left: parent.left
anchors.leftMargin: 8
}
}