misc/liblua/lzio.c
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 2812 0a24853de796
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3

/*
** $Id: lzio.c,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** a generic input stream interface
** See Copyright Notice in lua.h
*/


#include <string.h>

#define lzio_c
#define LUA_CORE

#include "lua.h"

#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"


int luaZ_fill (ZIO *z) {
  size_t size;
  lua_State *L = z->L;
  const char *buff;
  lua_unlock(L);
  buff = z->reader(L, z->data, &size);
  lua_lock(L);
  if (buff == NULL || size == 0) return EOZ;
  z->n = size - 1;
  z->p = buff;
  return char2int(*(z->p++));
}


int luaZ_lookahead (ZIO *z) {
  if (z->n == 0) {
    if (luaZ_fill(z) == EOZ)
      return EOZ;
    else {
      z->n++;  /* luaZ_fill removed first byte; put back it */
      z->p--;
    }
  }
  return char2int(*z->p);
}


void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
  z->L = L;
  z->reader = reader;
  z->data = data;
  z->n = 0;
  z->p = NULL;
}


/* --------------------------------------------------------------- read --- */
size_t luaZ_read (ZIO *z, void *b, size_t n) {
  while (n) {
    size_t m;
    if (luaZ_lookahead(z) == EOZ)
      return n;  /* return number of missing bytes */
    m = (n <= z->n) ? n : z->n;  /* min. between n and z->n */
    memcpy(b, z->p, m);
    z->n -= m;
    z->p += m;
    b = (char *)b + m;
    n -= m;
  }
  return 0;
}

/* ------------------------------------------------------------------------ */
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
  if (n > buff->buffsize) {
    if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
    luaZ_resizebuffer(L, buff, n);
  }
  return buff->buffer;
}