On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Restored HWForm's min height to 580.
Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
/*
** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#include <string.h>
#define ltm_c
#define LUA_CORE
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
const char *const luaT_typenames[] = {
"nil", "boolean", "userdata", "number",
"string", "table", "function", "userdata", "thread",
"proto", "upval"
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__eq",
"__add", "__sub", "__mul", "__div", "__mod",
"__pow", "__unm", "__len", "__lt", "__le",
"__concat", "__call"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaS_fix(G(L)->tmname[i]); /* never collect these names */
}
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaH_getstr(events, ename);
lua_assert(event <= TM_EQ);
if (ttisnil(tm)) { /* no tag method? */
events->flags |= cast_byte(1u<<event); /* cache this fact */
return NULL;
}
else return tm;
}
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttype(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
case LUA_TUSERDATA:
mt = uvalue(o)->metatable;
break;
default:
mt = G(L)->mt[ttype(o)];
}
return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
}