QTfrontend/net/hwmap.h
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 8070 66bc20d089fc
child 8092 08960209db8c
child 9080 9b42757d7e71
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HWMAP_INCLUDED
#define _HWMAP_INCLUDED

#include <QByteArray>
#include <QString>
#include <QImage>

#include "tcpBase.h"

enum MapGenerator
{
    MAPGEN_REGULAR,
    MAPGEN_MAZE,
    MAPGEN_DRAWN,
    MAPGEN_MAP
};

class HWMap : public TCPBase
{
        Q_OBJECT

    public:
        HWMap(QObject *parent = 0);
        virtual ~HWMap();
        void getImage(const QString & seed, int templateFilter, MapGenerator mapgen, int maze_size, const QByteArray & drawMapData);
        bool couldBeRemoved();

    protected:
        virtual QStringList getArguments();
        virtual void onClientDisconnect();
        virtual void SendToClientFirst();

    signals:
        void ImageReceived(const QImage newImage);
        void HHLimitReceived(int hhLimit);

    private:
        QString m_seed;
        int templateFilter;
        MapGenerator m_mapgen;
        int m_maze_size;
        QByteArray m_drawMapData;

    private slots:
};

#endif // _HWMAP_INCLUDED