Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
extern crate slab;
use std::io::ErrorKind;
use mio::net::*;
use super::server::{HWServer, PendingMessage, Destination};
use super::client::ClientId;
use slab::Slab;
use mio::net::TcpStream;
use mio::*;
use std::io::Write;
use std::io;
use netbuf;
use utils;
use protocol::ProtocolDecoder;
use protocol::messages::*;
use std::net::SocketAddr;
pub struct NetworkClient {
id: ClientId,
socket: TcpStream,
peer_addr: SocketAddr,
decoder: ProtocolDecoder,
buf_out: netbuf::Buf,
closed: bool
}
impl NetworkClient {
pub fn new(id: ClientId, socket: TcpStream, peer_addr: SocketAddr) -> NetworkClient {
NetworkClient {
id, socket, peer_addr,
decoder: ProtocolDecoder::new(),
buf_out: netbuf::Buf::new(),
closed: false
}
}
pub fn send_raw_msg(&mut self, msg: &[u8]) {
self.buf_out.write(msg).unwrap();
self.flush();
}
pub fn send_string(&mut self, msg: &String) {
self.send_raw_msg(&msg.as_bytes());
}
pub fn send_msg(&mut self, msg: HWServerMessage) {
self.send_string(&msg.to_raw_protocol());
}
fn flush(&mut self) {
self.buf_out.write_to(&mut self.socket).unwrap();
self.socket.flush().unwrap();
}
pub fn read_messages(&mut self) -> io::Result<Vec<HWProtocolMessage>> {
let bytes_read = self.decoder.read_from(&mut self.socket)?;
debug!("Read {} bytes", bytes_read);
if bytes_read == 0 {
self.closed = true;
info!("EOF for client {} ({})", self.id, self.peer_addr);
}
Ok(self.decoder.extract_messages())
}
pub fn write_messages(&mut self) -> io::Result<()> {
self.buf_out.write_to(&mut self.socket)?;
Ok(())
}
}
pub struct NetworkLayer {
listener: TcpListener,
server: HWServer,
clients: Slab<NetworkClient>
}
impl NetworkLayer {
pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
let server = HWServer::new(clients_limit, rooms_limit);
let clients = Slab::with_capacity(clients_limit);
NetworkLayer {listener, server, clients}
}
pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
poll.register(&self.listener, utils::SERVER, Ready::readable(),
PollOpt::edge())
}
fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
let mut client_exists = false;
if let Some(ref client) = self.clients.get_mut(id) {
poll.deregister(&client.socket)
.ok().expect("could not deregister socket");
info!("client {} ({}) removed", client.id, client.peer_addr);
client_exists = true;
}
if client_exists {
self.clients.remove(id);
}
}
fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: TcpStream, addr: SocketAddr) {
poll.register(&client_socket, Token(id),
Ready::readable() | Ready::writable(),
PollOpt::edge())
.ok().expect("could not register socket with event loop");
let entry = self.clients.vacant_entry();
let client = NetworkClient::new(id, client_socket, addr);
info!("client {} ({}) added", client.id, client.peer_addr);
entry.insert(client);
}
pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
let (client_socket, addr) = self.listener.accept()?;
info!("Connected: {}", addr);
let client_id = self.server.add_client();
self.register_client(poll, client_id, client_socket, addr);
self.flush_server_messages();
Ok(())
}
fn flush_server_messages(&mut self) {
for PendingMessage(destination, msg) in self.server.output.drain(..) {
match destination {
Destination::ToSelf(id) => {
if let Some(ref mut client) = self.clients.get_mut(id) {
client.send_msg(msg)
}
}
Destination::ToOthers(id) => {
let msg_string = msg.to_raw_protocol();
for item in self.clients.iter_mut() {
if item.0 != id {
item.1.send_string(&msg_string)
}
}
}
}
}
}
pub fn client_readable(&mut self, poll: &Poll,
client_id: ClientId) -> io::Result<()> {
let mut client_lost = false;
let messages;
if let Some(ref mut client) = self.clients.get_mut(client_id) {
messages = match client.read_messages() {
Ok(messages) => Some(messages),
Err(ref error) if error.kind() == ErrorKind::WouldBlock => None,
Err(error) => return Err(error)
};
if client.closed {
client_lost = true;
}
} else {
warn!("invalid readable client: {}", client_id);
messages = None;
};
if client_lost {
self.client_error(&poll, client_id)?;
} else if let Some(msg) = messages {
for message in msg {
self.server.handle_msg(client_id, message);
}
self.flush_server_messages();
}
if !self.server.removed_clients.is_empty() {
let ids = self.server.removed_clients.to_vec();
self.server.removed_clients.clear();
for client_id in ids {
self.deregister_client(poll, client_id);
}
}
Ok(())
}
pub fn client_writable(&mut self, poll: &Poll,
client_id: ClientId) -> io::Result<()> {
if let Some(ref mut client) = self.clients.get_mut(client_id) {
match client.write_messages() {
Ok(_) => (),
Err(ref error) if error.kind() == ErrorKind::WouldBlock => (),
Err(error) => return Err(error)
}
} else {
warn!("invalid writable client: {}", client_id);
}
Ok(())
}
pub fn client_error(&mut self, poll: &Poll,
client_id: ClientId) -> io::Result<()> {
self.deregister_client(poll, client_id);
self.server.client_lost(client_id);
Ok(())
}
}