cmake_modules/platform.cmake
author unc0rr
Thu, 10 Oct 2013 15:05:51 +0400
changeset 9511 1be565d7b4b7
parent 9339 14f5f3a1e2f7
child 9517 217eacb69395
permissions -rw-r--r--
Fill PageEditTeam containers only when it is actually required: - Reduces frontend startup time for 20-25% on my test machine - Also reduces memory usage when the page hasn't been shown


if(APPLE)
    set(CMAKE_FIND_FRAMEWORK "FIRST")

    #what system are we building for
    set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})

    #detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
    find_program(sw_vers sw_vers)
    if(sw_vers)
        execute_process(COMMAND ${sw_vers} "-productVersion"
                        OUTPUT_VARIABLE current_macosx_version
                        OUTPUT_STRIP_TRAILING_WHITESPACE)
        string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
    else()
        if(NOT minimum_macosx_version)
            message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
        else()
            message("*** sw_vers not found! Fallback to MACOSX_DEPLOYMENT_TARGET variable ***")
            set(current_macosx_version ${minimum_macosx_version})
        endif()
    endif()

    #if nothing is set, we deploy only for the current system
    if(NOT minimum_macosx_version)
        set(minimum_macosx_version ${current_macosx_version})
    endif()

    #lower systems don't have enough processing power anyway
    if (minimum_macosx_version VERSION_LESS "10.4")
        message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
    endif()

    #workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
    if(current_macosx_version VERSION_EQUAL "10.4")
        find_package(SDL_mixer REQUIRED)
        set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
        set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
        add_flag_append(CMAKE_C_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}")
        add_flag_append(CMAKE_CXX_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}")
        add_flag_append(CMAKE_Pascal_FLAGS "-k${DYLIB_SMPEG} -k${DYLIB_MIKMOD}")
    endif()

    if(NOT CMAKE_OSX_ARCHITECTURES)
        if(current_macosx_version VERSION_LESS "10.6")
            #SDL is only 32 bit on lower OS
            if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
                set(CMAKE_OSX_ARCHITECTURES "ppc7400")
            else()
                set(CMAKE_OSX_ARCHITECTURES "i386")
            endif()
        endif()
    endif()

    #parse this system variable and adjust only the powerpc syntax to be compatible with -P
    if(CMAKE_OSX_ARCHITECTURES)
        string(REGEX MATCH "[pP][pP][cC]+" powerpc_build "${CMAKE_OSX_ARCHITECTURES}")
        string(REGEX MATCH "[iI]386+" i386_build "${CMAKE_OSX_ARCHITECTURES}")
        string(REGEX MATCH "[xX]86_64+" x86_64_build "${CMAKE_OSX_ARCHITECTURES}")
        if(x86_64_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Px86_64)
        elseif(i386_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Pi386)
        elseif(powerpc_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Ppowerpc)
        else()
            message(FATAL_ERROR "Unknown architecture present in CMAKE_OSX_ARCHITECTURES (${CMAKE_OSX_ARCHITECTURES})")
        endif()
        list(LENGTH CMAKE_OSX_ARCHITECTURES num_of_archs)
        if(num_of_archs GREATER 1)
            message(${WARNING} "Only one architecture in CMAKE_OSX_ARCHITECTURES is currently supported, picking the first one")
        endif()
    elseif(CMAKE_SIZEOF_VOID_P MATCHES "8")
        #if that variable is not set check if we are on x86_64 and if so force it, else use default
        add_flag_prepend(CMAKE_Pascal_FLAGS -Px86_64)
    endif()

    #CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
    #we need to provide the correct one when host and target differ
    if(NOT ${minimum_macosx_version} VERSION_EQUAL ${current_macosx_version})
        if(minimum_macosx_version VERSION_EQUAL "10.4")
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
            set(CMAKE_C_COMPILER "/Developer/usr/bin/gcc-4.0")
            set(CMAKE_CXX_COMPILER "/Developer/usr/bin/g++-4.0")
        else()
            string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
        endif()
        add_flag_append(CMAKE_Pascal_FLAGS "-XR${CMAKE_OSX_SYSROOT}")
        add_flag_append(CMAKE_Pascal_FLAGS "-k-macosx_version_min -k${minimum_macosx_version}")
    endif()

    #add user framework directory
    add_flag_append(CMAKE_Pascal_FLAGS "-Ff~/Library/Frameworks")
endif(APPLE)

if(MINGW)
    #this flags prevents a few dll hell problems
    add_flag_append(CMAKE_C_FLAGS "-static-libgcc")
    add_flag_append(CMAKE_CXX_FLAGS "-static-libgcc")
endif(MINGW)

if(WIN32)
    if(NOT ${BUILD_SHARED_LIB})
        message(FATAL_ERROR "Static linking is not supported on Windows")
    endif()
endif(WIN32)