QTfrontend/ui/widget/weaponItem.cpp
author sheepluva
Sat, 28 Apr 2012 11:56:09 +0200
changeset 6947 1be3e48e1d53
parent 6700 e04da46ee43c
child 6952 7f70f37bbf08
permissions -rw-r--r--
MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2008-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include "weaponItem.h"

WeaponItem::WeaponItem(const QImage& im, const QImage& img, QWidget * parent) :
    ItemNum(im, img, parent, 0)
{
}

WeaponItem::~WeaponItem()
{
}

void WeaponItem::incItems()
{
    ++numItems;
}

void WeaponItem::decItems()
{
    --numItems;
}