QTfrontend/team.h
author unc0rr
Wed, 25 Feb 2009 17:36:02 +0000
changeset 1843 16cdd1745b73
parent 1840 4747f0232b88
child 1907 a104432e8301
permissions -rw-r--r--
Add QCA2 checks to build system

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com>
 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef TEAM_H
#define TEAM_H

#include <QColor>
#include <QString>
#include "binds.h"

class HWForm;
class GameUIConfig;

class HWTeamConstructException
{
};

class HWTeam
{
	public:
		HWTeam(const QString & teamname);
		HWTeam(const QStringList& strLst);
		HWTeam(quint8 num);

		bool isNetTeam() const;

		QString TeamName;
		QString HHName[8];
		QString HHHat[8];
		QString Grave;
		QString Fort;
		QString Voicepack;
		QString Owner;
		unsigned int difficulty;
		BindAction binds[BINDS_NUMBER];

		unsigned char numHedgehogs;
		QColor teamColor;

		bool LoadFromFile();
		bool SaveToFile();
		void SetToPage(HWForm * hwform);
		void GetFromPage(HWForm * hwform);
		QStringList TeamGameConfig(quint32 InitHealth) const;

		void TeamRandomName(const int &i);
		void TeamRandomNames(bool changeteamname);

		bool operator==(const HWTeam& t1) const;
		bool operator<(const HWTeam& t1) const;
	private:
		bool m_isNetTeam;
		QString OldTeamName;
		void RandomNameByHat(const int &i);

		QList<QStringList> TypesTeamnames;
		QList<QStringList> TypesHatnames;
		bool TypesAvliable;
		void TypesLoad();
		void DictLoad(const QString filename, QStringList &list);
		void HatCfgLoad(const QString hatname, QStringList &list);
};

#endif