Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com> * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#include "hwconsts.h"#include "netserver.h"HWNetServer::~HWNetServer(){ StopServer();}bool HWNetServer::StartServer(quint16 port){ ds_port = port; QStringList params; params << QString("--port=%1").arg(port); params << "--dedicated=False"; process.start(bindir->absolutePath() + "/hedgewars-server", params); return process.waitForStarted(5000);}void HWNetServer::StopServer(){ process.close();}quint16 HWNetServer::getRunningPort() const{ return ds_port;}