author | Medo <smaxein@googlemail.com> |
Wed, 27 Jun 2012 18:02:45 +0200 | |
changeset 7275 | 15f722e0b96f |
parent 7271 | 5608ac657362 |
child 7314 | 6171f0bad318 |
permissions | -rw-r--r-- |
/** * A complete game configuration that contains all settings for a * local or networked game. */ #ifndef MODEL_GAMESETUP_H_ #define MODEL_GAMESETUP_H_ #include "cfg.h" #include "weapon.h" #include "map.h" #include "teamlist.h" typedef struct { char *script; flib_cfg *gamescheme; flib_map *map; flib_teamlist *teamlist; } flib_gamesetup; void flib_gamesetup_destroy(flib_gamesetup *gamesetup); #endif