gameServer/CoreTypes.hs
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 5210 a5329e52a71b
child 5996 2c72fe81dd37
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.

{-# LANGUAGE OverloadedStrings, DeriveDataTypeable #-}
module CoreTypes where

import Control.Concurrent
import Data.Word
import qualified Data.Map as Map
import Data.Sequence(Seq, empty)
import Data.Time
import Network
import Data.Function
import Data.ByteString.Char8 as B
import Data.Unique
import Control.Exception
import Data.Typeable
import Data.TConfig
-----------------------
import RoomsAndClients

type ClientChan = Chan [B.ByteString]

data ClientInfo =
    ClientInfo
    {
        clUID :: Unique,
        sendChan :: ClientChan,
        clientSocket :: Socket,
        host :: B.ByteString,
        connectTime :: UTCTime,
        nick :: B.ByteString,
        webPassword :: B.ByteString,
        logonPassed :: Bool,
        clientProto :: !Word16,
        roomID :: RoomIndex,
        pingsQueue :: !Word,
        isMaster :: Bool,
        isReady :: !Bool,
        isAdministrator :: Bool,
        clientClan :: Maybe B.ByteString,
        teamsInGame :: Word
    }

instance Eq ClientInfo where
    (==) = (==) `on` clientSocket

data HedgehogInfo =
    HedgehogInfo B.ByteString B.ByteString
    deriving (Show, Read)

data TeamInfo =
    TeamInfo
    {
        teamownerId :: ClientIndex,
        teamowner :: B.ByteString,
        teamname :: B.ByteString,
        teamcolor :: B.ByteString,
        teamgrave :: B.ByteString,
        teamfort :: B.ByteString,
        teamvoicepack :: B.ByteString,
        teamflag :: B.ByteString,
        difficulty :: Int,
        hhnum :: Int,
        hedgehogs :: [HedgehogInfo]
    }
    deriving (Show, Read)

data RoomInfo =
    RoomInfo
    {
        masterID :: ClientIndex,
        name :: B.ByteString,
        password :: B.ByteString,
        roomProto :: Word16,
        teams :: [TeamInfo],
        gameinprogress :: Bool,
        playersIn :: !Int,
        readyPlayers :: !Int,
        isRestrictedJoins :: Bool,
        isRestrictedTeams :: Bool,
        roundMsgs :: Seq B.ByteString,
        leftTeams :: [B.ByteString],
        teamsAtStart :: [TeamInfo],
        mapParams :: Map.Map B.ByteString B.ByteString,
        params :: Map.Map B.ByteString [B.ByteString]
    }

newRoom :: RoomInfo
newRoom =
    RoomInfo
        (error "No room master defined")
        ""
        ""
        0
        []
        False
        0
        0
        False
        False
        Data.Sequence.empty
        []
        []
        (
            Map.fromList $ Prelude.zipWith (,)
                ["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
                ["+rnd+", "0", "0", "seed", "0"]
        )
        (Map.singleton "SCHEME" ["Default"])

data StatisticsInfo =
    StatisticsInfo
    {
        playersNumber :: Int,
        roomsNumber :: Int
    }

data ServerInfo =
    ServerInfo
    {
        isDedicated :: Bool,
        serverMessage :: B.ByteString,
        serverMessageForOldVersions :: B.ByteString,
        latestReleaseVersion :: Word16,
        earliestCompatibleVersion :: Word16,
        listenPort :: PortNumber,
        nextRoomID :: Int,
        dbHost :: B.ByteString,
        dbName :: B.ByteString,
        dbLogin :: B.ByteString,
        dbPassword :: B.ByteString,
        bans :: [BanInfo],
        shutdownPending :: Bool,
        runArgs :: [String],
        coreChan :: Chan CoreMessage,
        dbQueries :: Chan DBQuery,
        serverSocket :: Maybe Socket,
        serverConfig :: Maybe Conf
    }


newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Socket -> Maybe Conf -> ServerInfo
newServerInfo =
    ServerInfo
        True
        "<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
        "<font color=yellow><h3 align=center>Hedgewars 0.9.16 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
        39
        31 -- 0.9.13
        46631
        0
        ""
        ""
        ""
        ""
        []
        False
        []

data AccountInfo =
    HasAccount B.ByteString Bool
    | Guest
    | Admin
    deriving (Show, Read)

data DBQuery =
    CheckAccount ClientIndex Int B.ByteString B.ByteString
    | ClearCache
    | SendStats Int Int
    deriving (Show, Read)

data CoreMessage =
    Accept ClientInfo
    | ClientMessage (ClientIndex, [B.ByteString])
    | ClientAccountInfo ClientIndex Int AccountInfo
    | TimerAction Int
    | Remove ClientIndex

type MRnC = MRoomsAndClients RoomInfo ClientInfo
type IRnC = IRoomsAndClients RoomInfo ClientInfo

data Notice =
    NickAlreadyInUse
    | AdminLeft
    deriving Enum

data ShutdownException =
    ShutdownException
     deriving (Show, Typeable)

instance Exception ShutdownException

data ShutdownThreadException = ShutdownThreadException String
     deriving Typeable

instance Show ShutdownThreadException where
    show (ShutdownThreadException s) = s
instance Exception ShutdownThreadException

data BanInfo =
    BanByIP B.ByteString B.ByteString UTCTime
    | BanByNick B.ByteString B.ByteString UTCTime
    deriving (Show, Read)