QTfrontend/togglebutton.h
author nemo
Thu, 25 Feb 2010 23:28:26 +0000
changeset 2870 1358cc003e4d
parent 1932 f586d75c8b6a
child 2948 3f21a9dc93d0
permissions -rw-r--r--
Palewolf tweaks map object placement some more.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef TOGGLEBUTTONWIDGET_H
#define TOGGLEBUTTONWIDGET_H

#include <QWidget>
#include <QPainter>
#include <QPushButton>
#include <QVBoxLayout>
#include <QLabel>

class ToggleButtonWidget : public QWidget
{
	Q_OBJECT
public:
	ToggleButtonWidget(QWidget * parent, QString img);
	~ToggleButtonWidget();
	bool isChecked();
	void setChecked(bool checked);
	void setText(QString s);
	QPushButton * button()
	{
		return pbMain;
	}
private:
	QLabel * lbMain;
	QPushButton * pbMain;
	QPixmap pmChecked;
	QPixmap pmDisabled;
private slots:
	void eventToggled(bool checked);
};

#endif // TOGGLEBUTTONWIDGET_H