/* * OpenAL Bridge - a simple portable library for OpenAL interface * Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef _OALB_INTERFACE_H#define _OALB_INTERFACE_H#include "openalbridge_t.h"#ifdef __CPLUSPLUSextern "C" {#endif // init audio context and allocate memory int openal_init (int memorysize); // close audio subsytem and free memory void openal_close (void); // check if openal_init has been called char openal_ready (void); // load an audio file into memory and map it to abuffer int openal_loadfile (const char *filename); // play, pause, stop a single sound source void openal_playsound (unsigned int index); void openal_pausesound (unsigned int index); void openal_stopsound (unsigned int index); // play a sound and set whether it should loop or not (0/1) void openal_playsound_loop (unsigned int index, char loops); // stop a sound and free the associated buffer void openal_stopsound_free (unsigned int index, char freesource); void openal_freesound (unsigned int index); // set or unset the looping property for a sound source void openal_toggleloop (unsigned int index); // set position and volume of a sound source void openal_setposition (unsigned int index, float x, float y, float z); void openal_setvolume (unsigned int index, float gain); // set volume for all sounds (gain interval is [0-1]) void openal_setglobalvolume (float gain); // mute or unmute all sounds void openal_togglemute (void); // fade effect, void openal_fade (unsigned int index, unsigned short int quantity, al_fade_t direction); void openal_fadein (unsigned int index, unsigned short int quantity); void openal_fadeout (unsigned int index, unsigned short int quantity);#ifdef __CPLUSPLUS}#endif#endif /*_OALB_INTERFACE_H*/