"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
You had me at "refuse" <3
//
// MGSplitDividerView.h
// MGSplitView
//
// Created by Matt Gemmell on 26/07/2010.
// Copyright 2010 Instinctive Code.
//
#import <UIKit/UIKit.h>
@class MGSplitViewController;
@interface MGSplitDividerView : UIView {
MGSplitViewController *splitViewController;
BOOL allowsDragging;
}
@property (nonatomic, assign) MGSplitViewController *splitViewController; // weak ref.
@property (nonatomic, assign) BOOL allowsDragging;
- (void)drawGripThumbInRect:(CGRect)rect;
@end