#[derive(Debug, PartialEq)]
pub enum KeystrokeAction {
Press,
Release,
}
#[derive(Debug, PartialEq)]
pub enum SyncedEngineMessage {
Left(KeystrokeAction),
Right(KeystrokeAction),
Up(KeystrokeAction),
Down(KeystrokeAction),
Precise(KeystrokeAction),
Attack(KeystrokeAction),
NextTurn,
Switch,
Timer(u8),
Slot(u8),
SetWeapon(u8),
Put(i32, i32),
CursorMove(i32, i32),
HighJump,
LongJump,
Skip,
TeamControlGained(String),
TeamControlLost(String),
TimeWrap,
}
#[derive(Debug, PartialEq)]
pub enum UnsyncedEngineMessage {
Ping,
Pong,
Say(String),
Taunt(u8),
GameType(u8),
Warning(String),
StopSyncing,
GameOver,
GameInterrupted,
GameSetupChecksum(String),
TeamControlGained(String),
TeamControlLost(String),
}
#[derive(Debug, PartialEq)]
pub enum ConfigEngineMessage {
ConfigRequest,
SetAmmo(String),
SetScript(String),
SetScriptParam(String),
Spectate,
TeamLocality(bool),
SetMap(String),
SetTheme(String),
SetSeed(String),
SetTemplateFilter(String),
SetMapGenerator(String),
SetFeatureSize(u8),
SetDelay(u32),
SetReadyDelay(u32),
SetCratesFrequency(u8),
SetHealthCrateProbability(u8),
SetHealthCratesNumber(u8),
SetRoundsTilSuddenDeath(u8),
SetSuddenDeathWaterRiseSpeed(u8),
SetSuddenDeathHealthDecreaseRate(u8),
SetDamageMultiplier(u32),
SetRopeLength(u32),
SetGetawayTime(u32),
SetDudMinesPercent(u8),
SetMinesNumber(u32),
SetAirMinesNumber(u32),
SetBarrelsNumber(u32),
SetTurnTime(u32),
SetMinesTime(u32),
SetWorldEdge(u8),
Draw,
// TODO
SetVoicePack(String),
AddHedgehog(String, u8, u32),
AddTeam(String, u8),
SetHedgehogCoordinates(i32, i32),
SetFort(String),
SetGrave(String),
SetHat(String),
SetFlag(String),
SetOwner(String),
SetOneClanMode(bool),
SetMultishootMode(bool),
SetSolidLand(bool),
SetBorders(bool),
SetDivideTeams(bool),
SetLowGravity(bool),
SetLaserSight(bool),
SetInvulnerability(bool),
SetHealthReset(bool),
SetVampiric(bool),
SetKarma(bool),
SetArtilleryMode(bool),
SetHedgehogSwitch(bool),
SetRandomOrder(bool),
SetKingMode(bool),
SetPlaceHedgehog(bool),
SetSharedAmmo(bool),
SetGirdersEnabled(bool),
SetLandObjectsEnabled(bool),
SetAISurvivalMode(bool),
SetInfiniteAttack(bool),
SetResetWeapons(bool),
SetAmmoPerHedgehog(bool),
SetWindMode(u8),
SetTagTeam(bool),
SetBottomBorder(bool),
SetShoppaBorder(bool),
}
#[derive(Debug, PartialEq)]
pub enum EngineMessage {
Synced(SyncedEngineMessage, u32),
Unsynced(UnsyncedEngineMessage),
Config(ConfigEngineMessage),
Unknown,
Empty,
}
impl EngineMessage {
fn from_bytes(buf: &[u8]) -> Self {
unimplemented!()
}
fn to_bytes(&self) -> Vec<u8> {
unimplemented!()
}
}