When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_playsound
openal_pausesound
openal_stopsound
openal_playsound_loop
openal_stopsound_free
openal_freesound
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fade
openal_fadein
openal_fadeout