Reorganized layout and appearance of rooms list page.
Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was.
Removed dotted rectangle around selected cell in rooms list.
Removed bug where gamecfgwidget would be in master mode when joining a game as a slave.
Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/**
* @file
* @brief HistoryLineEdit class implementation
*/
#include <QStringList>
#include "HistoryLineEdit.h"
HistoryLineEdit::HistoryLineEdit(QWidget * parent, int maxHistorySize)
: QLineEdit(parent)
{
m_curHistEntryIdx = 0;
m_maxHistorySize = maxHistorySize;
m_history = new QStringList();
}
HistoryLineEdit::~HistoryLineEdit()
{
delete m_history;
}
void HistoryLineEdit::rememberCurrentText()
{
QString newEntry = text();
// don't store whitespace-only/empty text
if (newEntry.trimmed().isEmpty())
return;
m_history->removeOne(newEntry); // no duplicates please
m_history->append(newEntry);
// do not keep more entries than allowed
if (m_history->size() > m_maxHistorySize)
m_history->removeFirst();
// we're looking at the latest entry
m_curHistEntryIdx = m_history->size() - 1;
}
void HistoryLineEdit::clear()
{
QLineEdit::clear();
m_curHistEntryIdx = m_history->size();
}
void HistoryLineEdit::reset()
{
// forget history
m_history->clear();
m_curHistEntryIdx = 0;
}
void HistoryLineEdit::navigateHistory(bool isGoingUp)
{
// save possible changes to new entry
if ((m_curHistEntryIdx >= m_history->size() ||
(text() != m_history->at(m_curHistEntryIdx))))
{
rememberCurrentText();
}
if (isGoingUp)
m_curHistEntryIdx--;
else
m_curHistEntryIdx++;
// if Idx higher than valid range
if (m_curHistEntryIdx >= m_history->size())
{
QLineEdit::clear();
m_curHistEntryIdx = m_history->size();
}
// if Idx in valid range
else if (m_curHistEntryIdx >= 0)
{
setText(m_history->at(m_curHistEntryIdx));
}
// if Idx below 0
else
m_curHistEntryIdx = 0;
}
void HistoryLineEdit::keyPressEvent(QKeyEvent * event)
{
int key = event->key(); // retrieve pressed key
// navigate history with arrow keys
if (event->modifiers() == Qt::NoModifier)
switch (key)
{
case Qt::Key_Escape:
clear();
event->accept();
break;
case Qt::Key_Up:
navigateHistory(true);
event->accept();
break;
case Qt::Key_Down:
navigateHistory(false);
event->accept();
break;
default:
QLineEdit::keyPressEvent(event);
break;
}
// otherwise forward keys to parent
else
QLineEdit::keyPressEvent(event);
}