Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
// UpdateAction.cpp
#include "StdAfx.h"
#include "UpdateAction.h"
namespace NUpdateArchive {
const CActionSet kAddActionSet =
{
NPairAction::kCopy,
NPairAction::kCopy,
NPairAction::kCompress,
NPairAction::kCompress,
NPairAction::kCompress,
NPairAction::kCompress,
NPairAction::kCompress
};
const CActionSet kUpdateActionSet =
{
NPairAction::kCopy,
NPairAction::kCopy,
NPairAction::kCompress,
NPairAction::kCopy,
NPairAction::kCompress,
NPairAction::kCopy,
NPairAction::kCompress
};
const CActionSet kFreshActionSet =
{
NPairAction::kCopy,
NPairAction::kCopy,
NPairAction::kIgnore,
NPairAction::kCopy,
NPairAction::kCompress,
NPairAction::kCopy,
NPairAction::kCompress
};
const CActionSet kSynchronizeActionSet =
{
NPairAction::kCopy,
NPairAction::kIgnore,
NPairAction::kCompress,
NPairAction::kCopy,
NPairAction::kCompress,
NPairAction::kCopy,
NPairAction::kCompress,
};
const CActionSet kDeleteActionSet =
{
NPairAction::kCopy,
NPairAction::kIgnore,
NPairAction::kIgnore,
NPairAction::kIgnore,
NPairAction::kIgnore,
NPairAction::kIgnore,
NPairAction::kIgnore
};
}